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National Little League

CA District 52

T-Ball Rules

 

The intent of the Tee ball League is to have the experience be exclusively instructional and that each child have a positive experience during their first years in baseball.  All competitive aspects of the game should be eliminated and winning and losing will not be recognized.  Scores will not be kept and standings will not be recorded.  We encourage random positioning of players to different field positions.  Remember, you are coaching and playing very young children who are just beginning to learn a complicated game. Tee ball League will have their players placed on teams by the Player Agent.   

  1. The Tee ball League will be using “Soft Tee Ball” during practice and games.  The use of hard balls is prohibited while working with this age group.
  2. Play will begin when coaches in the field tell the batting team’s coach that they are “ready”.  The batter then will address the ball and attempt to put it into play by striking the ball and sending it into the playing area.  Once this has been done successfully, play will continue as normal.  Players may only advance one base at a time (singles only).  The last batter of the inning will run all the bases (home run), clearing the base paths for the next team to bat.
  3. To ensure an equal playing/learning experience, each team will bat completely through their rosters before switching to the next half inning.  The batting order will snake through so each child will hopefully be on base. (i.e. bat player #'s 1 - 10 1st inning and #'s 10 - 1 2nd inning)
  4. Players will be instructed to play "normal" baseball positions.
    1. There will be only six infield players (counting catcher and pitcher allowed).  The rest of the roster may be positioned in the outfield.  No players are to be left sitting on the bench.
    2. Infielders must not be positioned more than six feet inside of the baseline.  Moving a player closer to the plate, even against weak hitters, increases the chance that the player will be hit by a batted ball and reduces the chance that the weak hitter will experience the joy of getting a hit.
  5. Managers, Coaches and parents act as umpires for the games.
  6. Games are played for 1 hour and 20 minutes, or 4 innings.
  7. Base lengths are 50 feet.
  8. New players to the league will go to Rookie League. 
  9. Returning T-Ball players will go to the Veteran’s League.  They will play with other     returning players, (2nd year players). 
  10. In the “Veterans League”, advanced and modified will be used.  These rules to be confirmed by the League Coordinator and approved by the SCLL Board.

VETERAN LEAGUE T-BALL RULES – FIRST HALF OF SEASON

1)      Games are five (5) innings MAX.
2)      All team members will play the entire game, both in the field and at bat.
3)      Each team will be allowed five (5) infielders; all other players will positioned in the outfield.
4)      Outfielders are not allowed in the infield.  They must play at least ten (10) feet beyond the baselines.
5)      Continuous batting order. Everyone hits (roster batting).
6)      Players will hit off the TEE the first ½ of the season.
7)    All batters and base runners must wear helmets.
8)    No bunting, base stealing, or leading off bases.
 9)  A homerun line will be marked in the outfield with cones.  If a batted ball  flies over the line it is a homerun unless caught by an outfielder; then it is an out.
10)      A ball passing the cones on the ground will be ruled a ground rule double.
11)      No metal spikes allowed.
12)      Any player throwing the bat will get one (1) warning. The second time the player will be called out.
13)      Any runner interfering with a player fielding a ball will be called out.

VETERANS LEAGUE RULES – 2nd HALF OF SEASON

 

1)      Games are five (5) innings MAX.
2)      All team members will play the entire game, both in the field and at bat.
3)      Each team will be allowed five (5) infielders; all other players will positioned in the outfield.
4)      Outfielders are not allowed in the infield.  They must play at least ten (10) feet beyond the baselines.
5)      Continuous batting order. Everyone hits (roster batting).
6)     For the second half of the season the batter  will be allowed six (6) pitches from his or her own coach. After these 6 pitches, the ball will be placed on a tee and the at bat will continue. If the coach throws a wild pitch this should not count as 1 of the 6 pitched (please make an effort to keep the game moving along). If a foul ball is hit it does count as a pitch. NOTE: Pitch to the kids from 1 knee and throw the ball like a dart. It will be easier for the kids to hit a flat pitch at their level. If a manager feels his player or team is not ready for pitching, he may still opt to use the tee.
7)      All batters and base runners must wear helmets.
8 )     No bunting, base stealing, or leading off bases.
 9)   A homerun line will be marked in the outfield with cones.  If a batted ball flies over the line it is a homerun unless caught by an outfielder; then it is an out.
10)  A ball passing the cones on the ground will be ruled a ground rule double.
11) Any player throwing the bat will get one (1) warning. The second time the player will be called out.
12)    Any runner interfering with a player fielding a ball will be called out.
13)    Sliding is allowed to avoid a collision.
14)    Base runner can tag up and advance on a fly ball caught by an outfielder. This needs to be agreed on at the ½ season point (not every team will be ready for this).

 

 

 


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